Legend of Zelda: Twilight Princess Wii Review

August 12th, 2008
Hailed as one of THE Greatest games on the Wii so far.
And it definitely is the greatest game in the venerable Zelda series to date.
Marvman will take you along this game, and rate its effect.

Background Information - The Legend Of Zelda series has gained immense popularity since the release of it’s first game,
The Legend Of Zelda, in 1987 for the NES console. Most, if not, all games in the LOZ series have a similar plot: save Zelda,
defeat Gannondorf (also known as “Gannon”.) Similar to Mario games, Link is the hero, Zelda is the princess awaiting
to be saved by the hero, and Gannondorf is the villian (like the Mario, Peach, and Bowser relationship.)

Most games in the LOZ series also take place in a village called Hyrule, created by 3 goddesses named
Din, Nayru, and Farore. The goddesses had also left a magical object in the Secret Realm, called a Triforce.

The Triforce is divided into 3 sections as shown above: power, wisdom, and courage.
If the person that obtains the Triforce has a balance of all 3 elements, they will receive the whole Triforce.
If they are unbalanced, they will receive a portion of the Triforce that best represents them.
Link had received Courage, Gannondorf had received Power, and Zelda had received Wisdom.
Gannondorf wants control of all pieces of the Triforce to become immortal, so he kidnaps Zelda,
and uses her as bait to attract Link, so he can defeat them both and obtain all the pieces of the Triforce.
Link’s mission is to save Zelda, and defeat Gannondorf, to prevent Gannondorf from gaining complete control
over the Triforce.

Now, about the actual game LOZ:TP. The game begins as Link living and working on a ranch in a village called
Ordon, caring and herding goats in his time. Monsters being to invade the small village of Ordon,
and capture the children of the village, which were Link’s close friends.
After trying to save his friends, one of the monster’s pull Link through a portal,
which turns Link into a wolf (which is his Twilight form.) As Link awakes, he is kept a prisoner at Hyrule Castle.
Minda, a strange creature “adopts” Link, and guides him through out his journey out of the castle,
and overall, through your whole journey.

They end up meeting with Zelda, the Twilight Princess, and she explains that Zant,
The Twilight King is trying to take over Link’s world, and how Link is the only person who can save his people.
The rest of the story is Link trying to save his people. Link meets new friends, transfers in and out of the
Twilight world, finds his Twilight self, battles different creatures from the Twilight, obtains new weapons,
and attempts once again to save the world in which he lives in.

Controls for LOZ:TP are very unique. This title can only be played using the Wiimote-Nunchuck combination.
In all modes of transportation, including walking, riding Epona, etc., you use the joy-stick on the Nunchuck to steer.
Movement of the Wiimote can allows you to control Navi, swing sword, aim weapons, and cast your fishing rod.
Your D-pad is used to communicate with Midna, and activate select inventory items. The “A” button is used for
context-sensitive action, the “B” button uses active items and locks-on with selected weapons.
“Z” is used for Z-targeting, and the C-stick is used for a first person view. “+” pauses the game.

This game was phenominal. There were many different things that Marvman enjoyed about this game,
including the new horse-back combat feature, where it allows Link to actually fight enemies while riding on Epona,
using the Nuncuck to steer and the Wiimote to weild your sword.

The Legend Of Zelda: Twilight Princess was a great Nintendo Wii launch game because it uses the Wiimote
to it’s full potential, including: fishing, where, in order to cast your line, you really need to pull your Wiimote back
and fling it forward, and how you need to actually move the Nunchuck in a circular motion to reel fish in; combat,
where if you wanted to swing your sword you would swing the Wiimote in the desired direction; and shooting,
where you could actually aim to different locations on your television by directing your Wiimote,
and then pressing the “A” button to release your arrow. Marvman also liked that you could name your horse,
rather then it’s default name being Epona. Marvman also liked the new character Link in wolf form.
The Wiimote’s overall controls wern’t meant for Link on wolf form, because you had controlled him using the Nunchuck.
However, for the parts of the game needed, using the Wiimote for gameplay was definetly a plus,
it was easy and sensitive enough to get the game flowing, it wasn’t frustrating at all.
The sound track for the game was fairly decent, like all Legend Of Zelda games,
Marvman especially liked the music when you were fighting bosses.
The music actually let me know when the boss was about to strike, because it would go to faster beat,
which Marvman noticed in the beggining of the game, and Marvman used it to his advantage durring the remainder of the game.
This particular game focused more on land than it did water, unlike The Windwaker, for example,
focused more on traveling across seas, which Marvman didn’t really care for personally.
It was definetly more of a land game, like the title Majora’s Mask,
a comparison of LOZ:TP and LOZ:MM shown below.

Marvman liked the slow build-up of the game, which leaves you well-prepared for the unpredictability
of the later characters and overall objects of the game. Marvman was graphically impressed by this game,
it looked very real, which was nessesary to get the full feel for the game, especially for the Wii title,
because to interact completely with the game it has to look somewhat real.

As you can see from the vid Marvman found below, the game is graphically impressive.
Now, because this is a video and not the actual game on a television, the pixels will be distored some,
but you can still see that this game is graphically impressive compared to other Wii games out at the moment.

Now, for some downfalls on the game. For you who have played most, if not, all other Legend Of Zelda games in it’s series,
you may consider it rather boring at some points, mainly because it is a repetition of all other Legend Of Zelda games,
just with a new adventure, new puzzles, and a few new characters, which was expected as soon as we determined
that a new LOZ game was being released. The plot is still somewhat the same: rescue Zelda, defeat Gannondorf.
Marvman must say this game of it’s series was the easiest game, which Marvman believed was made this way
because of the use of the Wiimote. Marvman beleive this game had work put into it,
but was mainly a tool to help Wii consumers get used to the controls for upcomming Wii games.

As much as Marvman loved this game, Marvman hopes it will not be the best game ever for the Wii.
Marvman always looked forward to playing better games than the last, especially for the LOZ series.
Not the best Legend Of Zelda game, but definetly a great one.
The Wiimote feature helped Marvman enjoy this game to it’s full potential.

Graphics: 9.5/10 - Spectacular graphics for a Nintendo game. There was room for improvement.
Marvman noticed minor flaws in the graphics that could have been fixed. Cut scenes were phenominal.

Storyline: 8.6/10 - Storyline was kind of expected, because it was mainly a repition of all other LOZ storylines,
but added characters that gave the storyline overall defenition compared to the rest of the LOZ games.

Controls: 9.4/10 - Unique controls that took Marvman a few days to get used to, but overall, a great addition to the game.
Perfer to use the Wiimote over the GC controller any day because it’s a very different way to play a video game.

Music: 9.2/10 - Helped Marvman determine when bosses were going to strike, which dramatically helped his
performance against bosses in general. The music didn’t loop.

Overall Rating: 9.6/10 - A great game with minor flaws. This game is worth the money nessesary to purchase the game.
Marvman would suggest with this game in particular, to rent it at a local movie/video game store and play a small portion of it,
and then determine whether to purchase it or not. Because this game is so different from any other games released,
it will be very different for all consumers.

Rockn.

Posted by: Marvman3

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Rock Band 2 Announced for Wii

July 16th, 2008

Rock Band 2 Announced for Wii
July 10, 2008 at 4:19 PDT – Source: Press Release

MTV Games and Harmonix will launch the game as an Xbox 360 release this September with a Wii version to follow sometime later this year.
MTV Games along with Harmonix offically announced yesterday that Rock Band 2 is slated for a Wii release later this year. Currently it is unknown as to whether or not the Wii version will support everything found in the Xbox 360 version, specifically downloadable content.

Rock Band 2 is confirmed to ship with over 80 songs on the disc, all of which are master tracks. Currently ten tracks have been revealed, spanning nearly five decades, they are as follows:

Dream Theater “Panic Attack”
System of a Down “Chop Suey”
Foo Fighters “Everlong”
The Muffs “Kids in America”
Red Hot Chili Peppers “Give it Away”
Motörhead “Ace of Spades”
Cheap Trick “Hello There”
Elvis Costello “Pump it Up”
Journey “Anyway You Want It”
The Who “Pinball Wizard”

Rock Band 2 will also feature a slew of new modes including Tour Challenges, Drum Trainer, and Battle of the Bands. Tour Challenges will replace the original Rock Band’s Solo Tour and will allow the player to take on a random or focused set of songs in a similar fashion as the multiplayer Band World Tour. The Drum Trainer mode will help players develop their in-game drumming skills through a series of tutorials. The Battle of the Bands mode will feature contests that will allow virtual bands to take on other bands through challenges online that will constantly be produced by Harmonix.

In addition to these new modes, Band World Tour will be refined and include online play, the ability to have any character play any instrument and hirable staff. Quickplay will now be easier to navigate and also grant you the ability to make your own setlists.

Rock Band 2 is due for release on the Wii later this year, specifically after September.

Start A Band, Rock The World!

Developed by Harmonix, the world’s premier music videogame company, and published by MTV Games, Rock Band™ 2 is the next evolution of the groundbreaking music platform that forever changed the face of music videogames. Rock Band 2 builds upon the original, challenging players to put together a band and tour for fame and fortune while learning to master lead/bass guitar, drums and vocals, and raises the bar to include an entirely new level of depth, connectivity, authenticity and exhilarating features.

Rock Band 2 will feature more than 80 tracks on disc – but it doesn’t stop there. Players will have access to all DLC tracks, packs and albums released to date as well as future DLC releases; that’s more than 200 song choices and counting. The music in Rock Band 2 features all master recordings and spans all genres of rock from punk, metal and alternative to classic and southern rock.

Rock Band 2 will be released on Xbox 360™ videogame and entertainment system from Microsoft this September and will have an exclusive launch window in North America. Rock Band 2 will be available for the PLAYSTATION® 3 and PlayStation® 2 computer entertainment systems and Nintendo Wii™ system later this year.

Key Features

Rock the World!

Rock Band 2 offers new and dynamic online modes that will connect the entire Rock Band community in more ways than ever before, both locally and globally. Rock in Style!

Rock Band 2 introduces a new variety of instrument choices all with new and improved drum and guitar peripherals, enhanced functionality and innovative new designs. All Rock Band 2 instruments are fully compatible with the original Rock Band. Conversely, all Rock Band peripherals will be fully compatible with Rock Band 2.

Unrivaled Song Library!

Rock Band 2 features the biggest and most diverse soundtrack ever featuring some of rock’s most prolific acts, comprised entirely of master recordings.

Complete the Look!

Rock Band 2 delivers new clothing, accessories, tattoos, hairstyles, instruments and more to keep your unique rock avatar playing the full rock part.

Battle it Out!

Go head to head competing against other bands with Battle of the Bands contests that will be generated by Harmonix on a regular basis.

Stay on Top!

Stay the undisputed leader board champion with real time alerts updating you when another rocker or band has surpassed your score!

Take on Tour Challenges!

Play through mini-campaigns focused on a specific instrument, your favorite artist, your preferred genre, or a particular album.

Customizable Set Lists!

Create your own set lists in Quickplay mode to keep the music rolling and your band rocking!

Rock ‘n’ Roll Never Dies!

Rock Band 2 offers backwards compatibility with Rock Band downloadable content- all previously purchased tracks will immediately load into your Rock Band 2 play list!

Game Modes

Quickplay

Now easier than ever to get in and jam without hassle.

- New prefab characters
- Your customized characters can now play on any instrument
- Make your own set lists
- Organize song lists by a variety of categories (alphabetical, genre, era, etc.)

World Tour, Solo Tour and Band World Tour join forces to create the ultimate band touring experience!

- World Tour is now online
- No more band leaders! If you need to fire your guitarist but keep the band going, fire away!
- Switch up instruments throughout world tour
- All new collection of opportunity gigs, challenges, cities, venues, and hirable staff

Tour Challenges

Take your band on tour in a whole new way with specific music challenges.

- Focused mini-campaigns featuring the best songs by instrument, decade, genre or artist
- Automatically generated DLC challenges
- Album specific challenges

Battle of the Bands

Put your band to the ultimate test by competing against other bands, both on your friends list and around the world!

- Dynamic content with regular new contests designed by Harmonix
- Matches up your score against overall competition and friends’ bands - with REAL TIME feedback
- Get updates on new battles from your Band Profile, as well as notifications when your score has been topped!

Drum Trainer

A true teaching tool that gives players a step-by-step lesson through the basic beat and fill vocabulary any real world drummer would know.

Music

Major record labels and leading music publishers have signed on to provide unrivaled access to master recordings and legendary rock artists with hits from the 60’s, 70’s, 80’s, 90’s and 2000’s. The Rock Band 2 disc will feature more than 80 rock hits—all master recordings! Plus, Rock Band 2 owners will have access to the growing Rock Band DLC catalog of more than 200 tracks. Below are just some of the amazing tracks and artists you will get on disc with Rock Band 2.

2000s
Dream Theater “Panic Attack”
System of a Down “Chop Suey”

1990s
Foo Fighters “Everlong”
The Muffs “Kids in America”
Red Hot Chili Peppers “Give it Away”

1980s
Motörhead “Ace of Spades”

1970s
Cheap Trick “Hello There”
Elvis Costello “Pump it Up”
Journey “Anyway You Want It”

1960s
The Who “Pinball Wizard”

Key Players

- Developed by Harmonix – the world’s premier music videogame company– and published by MTV Games.
- Distributed and Co-Marketed by Electronic Arts, the world’s leading interactive entertainment software company.
- Master Recordings provided by EMI Music, Hollywood Records, Sony BMG Music Entertainment, Universal Music Group’s Universal Music Enterprises and Warner Music Group’s Rhino Entertainment.
- Rocked out even harder by YOU and millions of drummers, guitarists and vocalists around the world. Groupies not included!

Product Specifications

Publisher: MTV Games Developer: Harmonix Distributor: Electronic Arts Category: Music/Rhythm Game Ship Date: September 2008 (Xbox 360) 2008 (PS3, PS2 and Wii)

Nick DiMola, Staff News Writer

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Review of Mario Kart for the Nintendo Wii

July 16th, 2008
Review of Mario Kart for the Nintendo Wii

Nintendo has really showed more muscle within their games for the Wii this past year. With games that really stretched beyond the imagination for fans like Super Mario Galaxy, which re-defined Mario alone in adventures, and the battle smashing action of Super Smash Brothers Brawl that dominated fans hearts all around the worls, Nintendo really shows what it takes to make great video games. But, that also can be said with the Mario Kart series, which finally makes it debut on the Wii. But, following the innovation that Mario Kart DS had from the Nintendo DS wasn’t so easy, largely because it was the first DS handheld title to use the Wi-Fi online gaming to an outrageous excitement for gamers all around the world. Now, it is time for the Wii to take that on and race to the checkered flag.

Mario Kart Wii for the Nintendo Wii, brings in all that fast-paced excitement racers have wanted and even more. The game adds a whole lot of new and exciting features to use. You can now race as many as 12 racers online through the online gaming, and bring the action over the top, and use that skill and excitement on over 40 different tracks: 10 battle tracks and 32 exciting race tracks that are both new and featured from the earlier Mario Kart games like D.K. Jungle Highway and Sherbet Land from Mario Kart 64. The new tracks are also exciting that will have you racing and bouncing on top of mushrooms from the all-new Mushroom Gorge, and have you crusing the shopping malls and racing down fligts of escaltors with the brand new Coconut Mall course, or racing across the tree trunks of the new Maple Leaf Highway. Every single track is great for beginners and die hard Mario Kart fans of all ages.

The gameplay also has a few new surprises, as you not just rave in karts, you also get to race on motorbikes too, bringing more action and variety to each of the players delight. There are also a few new power-ups here too including the Mega Mushroom, from the DS game New Super Mario Brothers, which makes your racer giant-sized, so you can squash your opponents on your way to the checkered flag, and the lightning cloud which shrinks you down to a tiny racer, so you squeeze underneath your opponents and take them by surprise. There also are a few new characters here to unlock in the game as well. You can choose to race with the classics like Mario, Yoshi, Bowser and Luigi, and 6 hidden characters to unlock and master like Rosalina from Super Mario Galaxy, Funky Kong and Diddy Kong from Donkey Kong Barrel Blast and even Bowser Bones (the skeleton Bowser boss from New Super Mario Brothers.)

The control is also a bit new here, with the use of the Wii Wheel. The wheel is easy to setup and hooks right onto the Wii remote. You can steer your racers easily through each and every race by turning your wheel left and right, and performing nifty stunts like a wheelie or a 360 on a jump. While the control with the Wii Wheel takes a lot to get used to for veterans, there are others ways to control the game. Like Super Smash Brothers Brawl, gamers can also use the Wii & nunchuck controls, or the classic controller and even the Nintendo Gamecube controller, so veterans can feel more comfortable in anyway they want to race. The graphics here are also well-designed, by bringing new excitement in restoring the classic courses, and a lot of great surprising new features that are the delight to anyone who loves the Mario Kart games.

All in all, Mario Kart Wii is definitely one of the best games I’ve ever enjoyed for the Nintendo Wii. I absolutely loved the need for plumber speed, and it shows in each and every race. This is definitely a must buy for your Wii video game library, that is sure to be a thrilling race and not even close to wiping out anytime soon. So start your Wii-motes, because the race is not ever going to stop.

Graphics: A

Sound: A-

Control: B for the Wii Wheel; B+ for the Wii & nunchuck controllers, A for the Classic and Gamecube Controllers

Fun & Enjoyment: A- for solo gamers; A for multiplayer action

Overall: A HIGHLY RECOMMEND

Posted by: Wiidude

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The Monday update brings us the fifth week of Neo Geo Virtual Console entries as well as an NES classic and Mastiff’s first WiiWare entry

July 16th, 2008

The Monday update brings us the fifth week of Neo Geo Virtual Console entries as well as an NES classic and Mastiff’s first WiiWare entry.

This week’s Virtual Console and WiiWare brings us a total of three new titles, two for the Virtual Console and one for WiiWare.
Major League Eating: The Game for WiiWare brings gamers the ability to square off against the world’s biggest eaters with the use of the trusty Wii Remote. Players will be able to chomp down on twelve different foods and unlock up to ten characters, all modeling real world, major league eaters. Though focused on eating as furiously fast as possible, players will also need to master various defensive and offensive attacks in order to win, and utilize power-ups such as the Mega Burp, Gas Attack, and Antacid. Featuring Nintendo WiFi Connectivity, players will be able to battle friends, as well as random foes, and check their scores on the leader boards. Major League Eating: The Game is rated E10+ for Everyone 10 and Older by the ESRB and is available now on the Wii Shop Channel for 1,000 Wii Points.
Donkey Kong 3 for the NES is seeing release this week as well on the Virtual Console. Donkey Kong reprises his role as a villain, while players control Stanley the exterminator. Players must protect their garden from Donkey Kong as well as his projectiles and various flying insects. If players push Donkey Kong off the screen, they are able to progress to the next stage. Donkey Kong 3 is rated E for Everyone by the ESRB and is available now on the Wii Shop Channel for 500 Wii Points.
Finally, this week marks the fifth of consecutive Neo Geo releases with Ninja Commando. Ninja Commando is a vertically scrolling action title where players can choose to play as one of three ninjas to defeat the evil Spider. Players will fight Spider across seven time periods as he travels through time, bringing havoc to the world. Players will also be able to play cooperatively with a friend in their quest. Ninja Commando is rated E10+ for Everyone 10 and Older by the ESRB and is available now on the Wii Shop Channel for 900 Wii Points.

 
WII-KLY UPDATE: ONE WIIWARE GAME AND TWO VIRTUAL CONSOLE GAMES ADDED TO WII SHOP CHANNEL

July 14, 2008
Enjoying a nice hot dog, tending to your flowers-not exactly the hallmarks of an adventurous lifestyle, right? Think again. This week’s additions to the Wii™ Shop Channel feature action and excitement in unlikely settings, from super-charged eating contests to a greenhouse that’s been invaded by a certain world-famous ape. We’ve also thrown in a classic scrolling actioner for those who prefer a more familiar brand of fist-flying combat. For WiiWare™ lovers and Virtual Console™ devotees alike, it’s a great week to get some unexpected kicks.
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
WiiWare
Major League Eating: The Game™ (Mastiff, 1-2 players, Rated E10+ for Everyone 10 and Older-Crude Humor, 1,000 Wii Points): The ultimate chomp-off is about to begin. Grab your Wii Remote™ controller and dig into 12 different foods as you compete against the greatest major-league eaters in the world. This isn’t just a race to stuff your face-you’ll need strategy to master a smorgasbord of digestive attacks, defenses and counters. These include the Mega Burp, Gas Attack, Antacid and more. And don’t forget to keep an eye on your Barf-O-Meter, because if the food hits the plate twice, you’re out. Unlock more than 10 characters in single-player career mode, go gut-to-gut against your friends in versus mode, or compete online using Nintendo® Wi-Fi Connection. Online play supports friend codes, random matchmaking and leader boards.
Virtual Console
Donkey Kong™ 3 (NES®, 1-2 players, Rated E for Everyone, 500 Wii Points): Based on the third game in the enormously popular arcade series, Donkey Kong 3 introduces an exterminator named Stanley as he desperately tries to protect the flowers in his greenhouse from Donkey Kong. Armed only with a can of bug spray, Stanley must force Donkey Kong higher and higher into the greenhouse rafters until Donkey Kong is off the screen and the next stage is reached. Not surprisingly, Donkey Kong isn’t going to move without a fight, so he sends wave after wave of bugs, bees and other creatures toward Stanley. Not only must Stanley repel the insects in order to save the flowers, but he’ll also have to keep an eye out for projectiles thrown by Donkey Kong himself. If Stanley is good enough, he’ll be able to grab a can of more powerful bug spray and really get Donkey Kong moving. It all adds up to frantic fun that anyone can enjoy.
NINJA COMMANDO (NEOGEO, 1-2 players, Rated E10+ for Everyone 10 and Older-Mild Language, Fantasy Violence, 900 Wii Points): NINJA COMMANDO is a vertically scrolling action game released by ADK in 1992. Players choose from among three ninjas-Joe, descended from the Koga ninja; Rayar, a woman who has learned the ways of the Iga ninja; and Ryu, descendant of the famous ninja Fuma Kotaro-as they pursue the merchant of death known as Spider, who plans to use a time machine to bring havoc to the world. The battle spans seven time periods, including the Stone Age, the Egyptian era and the Japanese Civil War era. Each hero features a variety of attack options in addition to their own normal attacks, including a deadly attack that inflicts damage upon all enemies on the screen, special ninja-arts attacks performed by inputting specific commands, and a powerful attack unleashed by taking on the “shape of the beast” when three scrolls have been collected. The game also supports two-player cooperative play, so you’re welcome to bring a friend and enjoy taking on the evil Spider together.

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Release Pokemon Platinum Confirmed.

June 4th, 2008

pokemon platinum the 3rd game of the diamond and pearl series after being just a rumor has been confimed by nintendo. The star pokemon is giratina in it’s origin form(in other words it’s going to look completely different). In platinum like the battle frontier in emerald there is a battle island. online underground is also availible so you don’t need friends over to get spiritomb and have fun, regigigas also has a different form, its sky form (what that looks like is not known), shymin also has an ice type form. Like in emerald the last gym leader is not volkner. platinum will be released in japan in autumn and in the us in early 2009. If I can I will get more information on platinum and tell you, that ends my report.

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Review - Final Fantasy Crystal Chronicles: Ring of Fates

May 15th, 2008

Game Profile

Fraternal twins Yuri and Chelinka live happily with their father in a small village, but their happiness comes to an abrupt end with the arrival of an ancient evil.

Now, with his family shattered, Yuri begins to train so that he will be strong enough to fight when the evil returns. Armed only with their determination, courage, and Chelinka’s magic crystal, these brave twins set out on their quest to find their lost friends, avenge their family, and heal their world.

Character designer Toshiyuki Itahana lends the game his trademark art style, combining an adorable cast and colorful world with a heroic storyline from the makers of FINAL FANTASY.

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Wiiware is out.

May 15th, 2008

For a while now I’ve forgotten all about WiiWare, but after seeing it again in my current issue of GameInformer, I instantly retained by previous excitement for WiiWare.

In case you don’t know what WiiWare is, I’ll explain what it is. WiiWare is a service in which you can buy games for the VC, usually smaller than normal games. Just like Microsoft’s service, and Sony’s.

Here are some the games that will be released.
http://en.wikipedia.org/wiki/List_of_WiiWare_games

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Super Mario Worl- Review

April 28th, 2008

By: NintendoType: PlatformPlayers: 1Difficulty: Normal

Mario´s first appearance on the SNES. Bowser is back and has kidnapped Peach once more (surprised!?). Mario travels to the Yoshi Islands to rescue Peach. Here Mario meet good old Yoshi for the first time. Bowser has kidnapped his dino-friends and trapped them inside eggs. In each world must defeat one of the Bowserkids and rescue one of Yoshi´s pals.

This one BIG game it has around 75 different courses for you to complete! Mario also gets a new tool the Cape. With the cape Mario can fly using a special technique. A must buy for all SNES owners! - Mattias Liedholm 93%

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Top 10 Nintendo Games

April 28th, 2008

Matt Version
10. Animal Crossing Wii
9. Boom Blox
8. Sonic Chronicles: The Dark Brotherhood
7. ASH
6. Ninja Gaiden: Dragon Sword
5. King’s Story
4. Disaster: Day of Crisis
3. Wii Fit
2. Mario Kart Wii
1. Super Smash Bros. Brawl

Craig Version
10. Ultimate Card Game
9. New International Track and Field
8. SEGA Super Star Tennis
7. Okami
6. Wii Fit
5. Mario Kart Wii
4. Guitar Hero DS
3. Assassin’s Creed: Altair’s Chronicles
2. Ninja Gaiden: Dragon Sword
1. Super Smash Bros. Brawl

Bozon Version
10. Winning Eleven: Pro Evo Soccer 2008
9. Final Fantasy Tactics A2
8. Final Fantasy Crystal Chronicles: The Ring of Fates
7. de Blob
6. ASH
5. Dragon Quest IX: Protectors of the Sky
4. Ninja Gaiden: Dragon Sword
3. King’s Story
2. Mario Kart Wii
1. Super Smash Bros. Brawl

 

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Wii fit is a BIG hit!

April 28th, 2008

The Nintendo Wii has always put emphasis on different and sometimes quirky gameplay over the classic game recipes. The control scheme of the Wii rewards those developers who create games that do not follow already existing patterns. And who’s better prepared to take advantage of this than the Wii’s creators, Nintendo?

Wii Fit was released to the Japanese market last December and sold more than 1 million units to date. Which is pretty much, considering that the Japanese Wii population numbers around 5 million units. It seems that a game about loosing weight and exercising can be a hit with some of the most self conscious people in the world.

The Wii Fit uses a unique platform peripheral from Nintendo called the Wii Balance Board that can measure a user’s weight and then pinpoint their center of gravity thus calculating their body mass index when told the user’s height. The game offers about 40 different activities that a player can access, including yoga poses, push ups, and other exercises from sit ups to jumping. The Wii Fit allows its players to compare their fitness by using Wii Fit’s own channel on the Wii Menu. The social aspect of the game cannot be underestimated. Where’s the fun in exercising if you can’t really brag about it?

If one in five Wii consoles in Japan has the Wii Fit then the North American market could prove an even bigger opportunity for the game. There are more than 9 million consoles in North America and a lot more people that would like to exercise and loose weight. Analysts are predicting that more than 5 million copies of Wii Fit could be sold on the North American market in 2008, making the game a hit comparable to 2007’s best selling games, the likes of Call of Duty 4 or Halo 3.

The fact that Nintendo is preparing a 40 million dollars marketing campaign will also boost sales considerably. So look out for Wii Fit in May when it hits North America

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