Nintendo Fan Forum  

Go Back   Nintendo Fan Forum > Nintendo Corner > Member Game Reviews > Classic Nintendo Reviews

Notices

Classic Nintendo Reviews Section for all Retro Nintendo Games for NES, SNES, Gamecube, Nintendo 64, Gameboy

Comment
 
Review Tools
The Legend of Zelda: Wind Waker
The Legend of Zelda: Wind Waker
Published by SuperGamecube64
02-09-2013
Author review
GraphicsN/A
StorylineN/A
Controls/GameplayN/A
SoundN/A
Average N/A%
The Legend of Zelda: Wind Waker

The Legend of Zelda has a difficult fanbase to please, and Wind Waker is proof. Despite being an excellent adventure, many fans find something about it to chastise, most often its cel shaded graphics. I think that if a lot of these people could get over their selfishness and just play the game, appreciating it for what it is they would find a fantastic, if a bit lighthearted, Zelda experience.



Wind Waker begins with Link asleep in the sun. Awakened by his sister Aryl, he is informed that it is his birthday. As is customary for boys of his age on their local island, Link is soon garbed in green, replicating the hero of legend. Strangely, Link sees a bird from his sister's telescope - a very large bird who drops a frantically squirming girl into the woods to the top of a mountain. After a quick sword lesson from island resident Orca, Link goes off to help her and ultimately the bird kidnaps Aryl. Link resolves to set out with the band of pirates the girl he rescued belongs to in an attempt to rescue his sister.



The story is a tad different than the Zelda norm, where Link is entrusted with some task involving hims getting out and ultimately getting involved with the Hyrule royal family. It is quite emotional, however, seeing Link's grandmother, old and wobbling as she watches from the porch as her grandson sets off to the sea. In fact, "emotional" is probably the best word to sum up this game with. From the tale of Link scouring the seas in search of Aryl, to the expressive cast, this game is brimming with emotion.



One of the things that most helps this conveying of emotion is the facial animations. This game was advertises in some mediums as looking just like a Saturday morning cartoon. The characters all animate smoothly, and their faces can really tell how they feel. It's a step up from the N64 Zelda games where characters were generally stuck with 1 to 2 expressions a piece. The game is vibrant and lively, but when it needs to be the atmosphere can become quite dark and threatening. The graphics has aged wonderfully, although you may notice some jagged edges playing on modern televisions. These graphics have been a source of controversy among the fans, but ultimately they suit the game better than a more realistic style would.



The gameplay is as Zelda as it gets. You spend most of your time outside of dungeons trying to gather particular items or complete quests that will allow you access to the next dungeon. Once inside, you will find a key item that will them be utilized in the current and future dungeons along with your other equipment to complete puzzles. Items may be mapped to the face buttons (and Z) for quick access. I found combat to be a bit improved from previous titles. Not only does Link now have a counterattacks, and a few new maneuvers, but he can also disarm enemies and wield their own weapons against them. This is a feature of combat that seems to have been forgotten in newer releases, but it was really intriguing and gave you some new strategies to play with, so I really hope they bring it back one day.



Another source of controversy was the game's island dotted seascape. The land of Hyrule has been flooded and all that remains are islands, meaning Link must traverse the world via a boat. This is not just any old boat, but a magical talking boat that takes the place of Navi and Tatl. IT sounds ridiculous, but it all makes sense in the context of the game once all is explained. I don't really understand the complaints about seafaring, though. The Great Sea as it is called is bigger than Hyrule Field in Ocarina of Time, and also has much more in it to discover. Controlling the vessel is simple, and actually pretty relaxing. Besides, what's wrong with changing it up as long as the core mechanic is still the same?



The music is the game has a unique feel to it while still remaining relevant to the Zelda name. You'll hear native-American style wind instruments accompanied by violins and other such string instruments giving the soundtrack a relaxing and vibrant air about it. There are a few songs though that are Zelda classics, and they all song just as wonderful as you'd expect them to. It's not my favorite sound track, but it's still fitting and masterfully crafted.



The Legend of Zelda: Wind Waker is arguably one of the best games on the Gamecube and while it may split the fan base, I have to say it holds itself to a high standard and achieves most of its goals. I really wish some people would get over themselves and just accept that the game is not dark and gritty, and beyond that, it doesn't need to be either. The people opposed to this game's style, or even to the changes such as the flooded Hyrule are mostly hypocrites who will tell you all day about how Majora's Mask is their favorite. Isn't that the game that people like because it's different? Because it breaks Zelda tradition? It really bothers me, then, that Wind Waker would be picked on for those same things. Wind Waker has always been a joy to play, and to behold. It isn't any more perfect than any other Zelda game, but it is their equal, and I cannot wait to experience it once again on the Wii U.
Published by
SuperGamecube64's Avatar
Futtbuck Bro no.1
Join Date: Nov 2009
Location: Virginia
Posts: 7,383
Rep Power: 192
SuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond reputeSuperGamecube64 has a reputation beyond repute
Send a message via AIM to SuperGamecube64 Send a message via MSN to SuperGamecube64 Send a message via Yahoo to SuperGamecube64
Sponsored Links
  #1  
By Masfuko on 02-09-2013, 10:43 PM
So there's absolutely nothing bad about the game? Nothing at all? Not any of the "side-quests" near the end? Ones involving a particular... plot point?
Reply With Quote
  #2  
By SuperGamecube64 on 02-09-2013, 10:45 PM
Quote:
Originally Posted by Masfuko View Post
So there's absolutely nothing bad about the game? Nothing at all? Not any of the "side-quests" near the end? Ones involving a particular... plot point?
To be honest with you I can think of nothing negative to say. That does not mean the game is perfect. It has flaws, I am just blind to them. I was really aiming for a more retrospective feel with this review than I was a critical analysis anyway.
Reply With Quote
  #3  
By Masfuko on 02-09-2013, 10:49 PM
I can think of negative things to say about every game ever made. But I hear ya, man.
Reply With Quote
  #4  
By Killua on 02-09-2013, 11:16 PM
Ehh I dunno I really had nothing to complain about with this game as well. It was near flawless as far as I could tell and it is probably my favorite Zelda game.
Reply With Quote
  #5  
By Colorful CrAzYoNzZ on 02-09-2013, 11:21 PM
This is my favorite Zelda game. I love the cartoony graphics and characters. :3
Really nice review.
Reply With Quote
  #6  
By Tanis on 02-10-2013, 12:19 AM
The only thing I didn't like was finding the Triforce pieces.
Reply With Quote
  #7  
By Konata on 02-10-2013, 06:19 AM
This game is as close to perfect as you'll get. I agree, nothing negative. I loved the side quests, finding the Triforce, exploring every island.
Reply With Quote
  #8  
By Nintenduendo on 02-10-2013, 01:32 PM
The Triforce Quest was a great addition. The people who say its padding the game out are more than likely the same people who gripe about the sailing, which is a necessary thing for finding the pieces. To those who loved the sailing, it was an additional way to learn more about the Great Sea and the islands scattered about.
Reply With Quote
  #9  
By Killua on 02-10-2013, 01:34 PM
Agreed.
Reply With Quote
Comment


Currently Active Users Viewing This Review: 1 (0 members and 1 guests)
 
Review Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Review Review Starter Category Comments Last Post
Legend of Zelda: Wind Waker FrozenPhoenix96 Classic Nintendo Reviews 14 03-06-2013 09:14 AM
Wind Waker HD for Wii U announced! SuperGamecube64 Gaming News 11 01-23-2013 06:15 PM
The Legend Of Zelda The Wind Waker 10 Year Anniversary NintendoEmp93 Nintendo DS/DSI/3DS 4 07-13-2012 08:16 AM
Favourite Wind Waker song Alice Zelda Series 2 02-19-2011 10:40 PM
The Legend of Zelda: Ballad of the Wind Fish! SirManguydude Zelda Series 47 07-27-2009 07:25 PM

NFF Youtube Videos NFF Facebook page

All times are GMT -4. The time now is 06:40 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.

Review powered by GARS 2.1.9 ©2005-2006
Nintendo Blog

Nintendofanforum.com is a Nintendo fansite and is not associated with or endorsed by Nintendo of America, Inc.
All trademarks and images belong to their respective owners.
Nintendo Wii