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Old 05-21-2013, 03:53 PM   #1
Megas75
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Everything about the XboxOne

Quote:
- Specs include Blu-ray drive, 500 GB hard drive, 8 GB of RAM, an 8-core CPU, and 802.11n wireless
- New controller w/ new D-pad, integrated battery compartment, impulse triggers
- New Kinect 2.0
- XboxOne must requre Kinect to function
- TV, SnapMode, Built in Skype, Trendy, Voice recognition
- Smartglass compatible
- Runs on Windows Kernel
- It is NOT always online, but requires an internet connection(most likely for cloud gaming)
- Online powered by 300k servers
- EA Sports partnership(exclusive stuff on Madden 25, Fifa 14, NBA 2K14, UFC)
- Battlefield 4
- Call of Duty Ghost
- Forza 5
- Destiny
- Quantum Break
- Watchdogs, Thief, Assassins Creed IV
- NFL Partnership with Fantasy Football
- Halo TV project handled by Steven Spielberg
- XboxOne coming at the end of the year
- Not backwards compatible
- Gamescore, Avatar, Gametags, purchased TV shows, Movies, and music will carry over to the XboxOne
- XBLA games will not carry over
- May require mandatory game installations(confirmed according to Gameinformer)
- Additional fees may be required to play second-hand games(Again, confirmed according to GI
SOURCES
http://www.ign.com/articles/2013/05/...-game-installs
http://www.ign.com/articles/2013/05/...inect-attached
http://www.ign.com/articles/2013/05/...runs-windows-8
http://www.destructoid.com/all-the-n...l-254189.phtml
http://www.gameinformer.com/b/news/a...tallation.aspx
http://www.joystiq.com/2013/05/21/mi...es-internet-c/
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Old 05-21-2013, 04:16 PM   #2
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Biggest pile of crap I've seen.

Here's a picture of it too;
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Old 05-21-2013, 04:29 PM   #3
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Indifferent to the whole thing, really. Hardware wise, it's decent, but in terms of computing power, it seems to falls a good ways short of the PS4, if I recall the specs correctly, but they also seem to be targeting a far more general audience.

E3 shall be a better telling, mostly due to games and features being more touched upon. I'll wait to decide for a bit longer.

Also that box is huge.
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Old 05-21-2013, 06:37 PM   #4
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Originally Posted by Rin View Post
Indifferent to the whole thing, really. Hardware wise, it's decent, but in terms of computing power, it seems to falls a good ways short of the PS4, if I recall the specs correctly, but they also seem to be targeting a far more general audience.

E3 shall be a better telling, mostly due to games and features being more touched upon. I'll wait to decide for a bit longer.

Also that box is huge.
Isn't the 360 spec wise way worse than the PS3. Doesn't seem like a valid argument. Based on specs, Sony is doing the same thing they did with PS3, which is uses this difficult to handle chipset which, while it could be used to make fantastic games, the hassle is not worth the end results. This is why often times 360 games look on par or even better than most PS3 games.

Personally, I am way more interested. The Kinect 2.0 sounds interesting, as it can detect heart beat solely from your muscle movement. That might mean that it will actually be useful. Also, I was extremely worried that they were going to ruin the controller, but it looks like they took everything that was right with the current controller and made it 10x better. Also no screw holes on the back.

And if you read the GI article, it also links to another article that said it was a speculation piece since they did not mention the Used Game Debacle. Which doesn't mean anything, as neither did Sony.
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Old 05-21-2013, 06:54 PM   #5
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Quote:
Originally Posted by SirManguydude View Post
Isn't the 360 spec wise way worse than the PS3. Doesn't seem like a valid argument. Based on specs, Sony is doing the same thing they did with PS3, which is uses this difficult to handle chipset which, while it could be used to make fantastic games, the hassle is not worth the end results. This is why often times 360 games look on par or even better than most PS3 games.
No. They're both x86 architecture, which is the same as most PCs nowadays. There's no difference other than clock speeds, versions of the GPU/CPU they're using, and the amount/type of ram. Their general philosophy is the same this time. So, no, that's flat-out wrong. Nothing complicated about developing for a PC infrastructure at all.
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Old 05-21-2013, 07:23 PM   #6
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Originally Posted by SirManguydude View Post
And if you read the GI article, it also links to another article that said it was a speculation piece since they did not mention the Used Game Debacle. Which doesn't mean anything, as neither did Sony.
Actually Microsoft did touch up on that

Quote:
You Will Be Able To Trade Xbox One Games Online, Microsoft Says
Xbox One games will require a one-time activation code to use, but you'll still be able to trade and sell them online, Microsoft tells Kotaku—although we're not 100% clear on the details.

Speaking to us at the big event in Redmond today, Microsoft corporate vice president Phil Harrison clarified a couple of details about the system's used game policy and explained that there will be a solution for people who want to trade games with their friends.

Here's how the system works: when you buy an Xbox One game, you'll get a unique code that you enter when you install that game. You'll have to connect to the Internet in order to authorize that code, and the code can only be used once. Once you use it, that game will then be linked to your Xbox Live account. "It sits on your harddrive and you have permission to play that game as long as you’d like," Harrison said.

Other users on the console will be able to play that game as well, Harrison said. So you don't need to buy multiple games per family. "With the built-in parental controls of the system it is shared amog the users of the device," he said.

But what if you want to bring a game disc to a friend's house and play there? You'll have to pay a fee—and not just some sort of activation fee, but the actual price of that game—in order to use a game's code on a friend's account. Think of it like a new game, Harrison says.

"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One," he said. "They would then have to purchase the right to play that game through Xbox Live."

"They would be paying the same price we paid, or less?" we asked.

"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.

But that doesn't mean used games are dead. In fact, Harrison told us, you'll be able to sell your Xbox One games online.

"We will have a solution—we’re not talking about it today—for you to be able to trade your previously-played games online," Harrison said.

The Xbox exec wouldn't give further details on how this system will work, but we're assuming that once you're done with a game, you can trade the code online and it will be erased from your machine. But what will you get? Other games? Microsoft Points?

No matter how the final system works, it is not likely to please GameStop, the world's biggest buyer and seller of used video games, but it could be a tantalizing way to share games with your friends in the virtual space.
SOURCE - http://kotaku.com/you-will-be-able-t...cros-509140825

I'm actually curious about how this will pan out
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Old 05-21-2013, 09:51 PM   #7
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Wiidude does not like the fact that kinect has to be on in order for the xbox to work. Bit of a privacy concern. Fee's for used games. WTF micro$$$oft! Wiidude will not be buying this crap.
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Old 05-21-2013, 09:58 PM   #8
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This is rocket science level stuff.
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Old 05-21-2013, 11:00 PM   #9
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For the record, they confirmed that they will not be charging to play used games...likely they came to this decision because people went batshit, and rightfully so.
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Old 05-22-2013, 01:47 AM   #10
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