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|10-17-2013, 07:20 AM||#1|
Join Date: Apr 2013
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Xbox One Vs. PS4: The Top 12 Cross-Gen Video Games
Recently, we discussed the top ten next-gen only video games headed to PS4 and Xbox One. But there’s a lot more cross-gen games coming out, landing on both next and current-gen systems.
Today we’ll look at video games slated for release on systems ranging from the Xbox 360 and PS3 to the Wii U, Xbox One, and PS4—and, of course, the PC.
To qualify for this list, a game must be releasing on at least one current and one next-gen platform. Therefore, it can’t be a PC-only release, since PC doesn’t fit into the same “generation” cycle that defines consoles. I may do a more PC-focused list down the road (though many of these titles are also coming out on PC.)
These are also all larger projects being published by a major publishing house as opposed to self-published or niche games—I’ll follow up with an indie next-gen list in the near future.
All the games on this list are unreleased on any format as of this post’s publication, as well, ergo no Skylanders: Swap Force or Madden NFL 25 or any other game already out for current systems.
Finally, these are only games with some substantial amount of information available. No guesses like Half-Life 3 or games not releasing until 2015 like Cyberpunk 2077. There’s lots of games out there which we know next to nothing about, and have little to go on; these titles, as exciting as they may sound, will have to wait.
And now, without further ado and in no particular order:
Titanfall (Xbox One, Xbox 360, PC)
Everything I’ve seen about this game so far looks and sounds amazing. Parkour meets mech combat meets competitive online shooter. You can jump, double-jump, run across walls and slip into a mech all while trying to beat the Other Guys.
That the game is multiplayer only may be its one drawback.
Granted, when it comes to the biggest shooters out there like Call of Duty and Battlefield, the single-player campaign plays second fiddle, and it makes sense for a studio like Respawn to focus on the core game rather than tacking on an expensive and time-consuming solo romp.
Still, my hope is that the multiplayer is successful enough to warrant a single-player game down the road.
Platforms: Xbox 360, Xbox One, PC
Release Date: Q2 2014
Bungie is best known for the Halo franchise which, in many ways, helped propel the Xbox brand to what it is today. When Bungie handed over the reigns to 343 Industries and bid adieu to Master Chief, they turned to an entirely new space opera: Destiny.
Destiny is a “shared-world shooter” that blends single-player and MMO into something that’s at once both and neither. Set in a far future in the ruins of a once-great civilization, players are tasked with protecting humanity and exploring space. Unlike a typical MMO, there won’t be countless throngs of unfamiliar players. Instead, you’ll be matched with friends and contextually relevant players. It sounds quite similar to what we’re seeing in games like Star Citizen.
“Defend the last safe City on Earth,” the game description reads. “Defeat our enemies. Explore the ancient ruins of our solar system. Discover all that we have lost. Become legend.”
Platforms: Xbox 360, PS3, PS4, Xbox One
Release Date: Q2 2014
Ubisoft’s Watch Dogs was planned as a launch title for the next-gen systems, but it’s been delayed into Spring 2014. Hopefully that results in a more polished game, even if it is disappointing to see one of this November’s most promising titles delayed.
The open-world hacker title casts you as Aiden Pearce, a hacker and former criminal, on a quest for justice and revenge.
It’s a near-future science fiction game that posits a world of total connectivity, set in the high-tech landscape of Chicago where everyone and everything is linked together through the Central Operating System.
Watch Dogs also features a multiplayer invasion system that sounds a bit reminiscent of Dark Souls. And the game looks gorgeous, though as with any other game yet to be released, we have to take all our promo materials with a grain or two of salt.
Platforms: Xbox 360, PS3, Wii U, PS4, Xbox One, PC
Release Date: Q2 2014
Another game with extraordinary graphics, Battlefield 4 looks to unseat Call of Duty this year with its massive maps and destructible everything.
Using the Frostbite 3 game engine, DICE has put together a remarkable looking game. Even if you are burnt out on military shooters, there’s no denying that this looks like it could be a lot of hectic, explosive fun.
Of course, if you are going to go this route, you may want to consider PC as your platform of choice. While the resolution hasn’t been settled on yet, DICE will likely not opt to run the game at full 1080P on Xbox One and PS4.
With so much going on, the systems might simply buckle under pressure. Nothing is more important than a smooth frame-rate in games like these.
But on PC, with a really huge budget, you can run the game at 4K resolution—four times the pixels of 1080P. With a really huge budget….
Platforms: PS3, Xbox 360, Xbox One, PS4, PC
Release Date: October 29th, 2013
Call of Duty: Ghosts
Call of Duty: Ghosts is a new sub-brand in the Call of Duty behemoth. Everyone expected Infinity Ward to go with a new Modern Warfare game, but I’m glad they didn’t. Ghosts sounds a lot more interesting.
In Ghosts America is a fallen super-power. Your elite soldiers are no longer members of the dominant military force on the globe. I’m curious to see how this plays out; I’ve always been a sucker for an under-dog story.
The multiplayer is the lifeblood of the series, of course, and while the changes from one year to the next aren’t drastic, there’s often just enough tinkering and balancing going on to see a steady improvement with each release.
Like all these games, Ghosts faces a unique challenge when it comes to system proliferation. The multiplayer is so fundamental to the game’s longevity, a splintered player base even just across two Xbox platforms poses real challenges.
Platforms: PS3, Xbox 360, Wii U, PS4, Xbox One, PC
Release Date: November 5th, 2013
Assassin’s Creed IV: Black Flag
The love-hate relationship I have with Assassin’s Creed never stops me from being excited about a new entry in Ubisoft’s long-running franchise.
Assassin’s Creed III introduced some cool stuff like naval warfare and the New World, but it was pretty buggy and the story and main character were boring.
Assassin’s Creed IV: Black Flag looks like a much more interesting game. Pirates! More naval warfare! No boring homestead, this time around your base of operations is your pirate ship!
That’s all very cool stuff, but I’m still dreading both the modern storyline that punctuates each of these games like an unwelcome house guest, and the combat. There’s so much potential in a pirate game of this scope to have amazing sword fights and swashbuckling adventure; I don’t doubt the adventure will be here, but the combat in these games has always let me down.
Still, I can’t wait to climb to the top of a massive palm tree and dive off into a hay bale. No other game makes climbing and diving so much fun.
Platforms: Wii U, PC, PS3, Xbox 360, PS4, Xbox One
Release Date: October 29th, 2013
Dragon Age: Inquisition
Dragon Age: Inquisition looks terrific. Fans of the series and of BioWare’s other games like Mass Effect, are divided at this point, with many worried about the studio’s recent track record.
I’m taking the eternal optimist’s role. The third in the fantasy roleplaying series looks nothing like Dragon Age II and has been in development much longer. Besides, the game is bringing back multiple playable races, the tactical camera and pause-and-play tactical combat, and adding neat stuff like destructible terrain and magic that can manipulate the environment around you.
You play as the head of the Inquisition, and there’s a major strategy element to the game as you take over fortresses, send out agents, and try to puzzle out the mystery of a demon invasion.
Like Battlefield 4, Inquisition makes use of the Frostbite 3 engine, and the areas you can explore are vast because of it; one area alone is said to be as big as the entirety of DA:II.
Of course, gamers who feel burned by other BioWare titles should be wary—don’t pre-order tends to be my advice—but from where I’m sitting this looks fantastic.
Platforms: PC, Xbox 360, PS3, Xbox One, PS4
Release Date: Q3 2014
Parkour meets zombies in Dying Light, a cross-gen title developed by Techland and published by Warner Bros.
Yes, I know, zombies are like shooters—they keep coming back and too often they look the same.
Nonetheless, from what I’ve seen so far Dying Light has real potential. People are calling it a blend of Dead Island and Mirror’s Edge.
All I know is that if I were trying to survive the zombie apocalypse, I’d sure as hell like to be able to run on walls and do crazy parkour moves.
The game’s title isn’t incidental: By day the zombies are somewhat manageable, but at night the zombie horde wakes up, becoming more aggressive, quicker, and deadlier.
Players who pre-order the game will have access to a special multiplayer mode that allows them to play as Night Hunters—fearsome zombies who can then track down and kill other players.
Platforms: PS3, PS4, Xbox One, Xbox 360, PC
Release Date: TBA 2014
The Evil Within
Developed by Tango Gameworks and published by Bethesda, The Evil Within is game director Shinji Mikami’s final work. The Resident Evil creator is one of the most accomplished developers in the survival-horror genre, and so far The Evil Within looks like the game many fans of the genre have been waiting for.
You play as Sebastian, a detective who finds himself at the scene of a grisly murder where he’s assaulted and then wakes in what appears to be an alternate reality of terror and madness. Seriously, I’m creeped out just watching the trailer and gameplay footage.
Survival horror requires a tremendous level of balance to get right, and all the pieces—scarcity of resources, lighting, sound, etc.—need to be perfectly placed to really achieve the right mix of fear and tension. We won’t know whether the game will get it right until we play, but I have high hopes for this one.
Platforms: Xbox 360, PS3, Xbox One, PS4, PC
Release Date: TBA 2014
Wolfenstein: The New Order
The Wolfenstein games were trailblazers, helping define the very concept of a first-person shooter. I remember playing Wolfenstein 3D way-back-when, and probably the only shooter that’s had more of an impact on me was id Software’s DOOM.
You can’t really ever replace that sense of nostalgia, and Bethesda isn’t really trying to with Wolfenstein: The New Order. Instead, we get a re-imagining of the Nazi threat, including mechanized soldiers. I love a good alternative history, and The New Order tells the story of a Nazi-won World War II and the desperate counter-offensive.
Of course, you still play as William “B.J.” Blazkowicz, and the game is refreshingly single-player only. I enjoy multiplayer games as much as the next guy, but it still warms my heart to know that those of us who generally prefer solo play have a place in the industry.
Platforms: PC, Xbox One, PS4, Xbox 360, PS3
Release Date: TBA 2014
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain began life as two distinct games, one being developed by the (fictional) Moby Dick Studios. Game director Hideo Kojima was playing a prank that just about everybody saw through to one degree or another. I was in attendance at GDC 2013 when Kojima ‘came out’ from behind his bandaged mask and revealed the game.
Antics aside, I love this weird franchise though I’m hardly a font of knowledge when it comes to all the bizarre characters and intertwining story-lines. But I love the stealth-action mix and the crazy, over-the-top plots, and the games’ sense of humor.
Hell, I love the sound effects—that familiar alarm sound when you’re spotted. The sound of your comrade shouting “Snake! Snake!” I suppose it’s just a part of game culture now that’s embedded itself on my brain, but I can’t wait to play this one. Also: horseback riding!
Now if only we could get a PC version, we’d be in business.
Platforms: Xbox 360, Xbox One, PS3, PS4
Release Date: TBA (2014 likely)
Last, and hopefully not least, we have Thief. As far as reboots go, we’ve seen plenty recently and they’ve largely been hit and miss. I’m hoping Thief will be a hit, of course, but it’s difficult not to make comparisons to Dishonored, Bethesda’s own stealth and assassination game set in a decidedly similar world to Thief.
Then again, this game is supposed to be designed much more around stealth rather than the choose-your-own-play-style Dishonored. You’re not an assassin, after all, you’re a burglar, and stealth is what you do best.
If Eidos Montreal and Square Enix can pull off a really challenging, immersive stealth game—a reboot, in other words, that pays real homage to the source material—I’ll be delighted. As it stands, after watching gameplay and listening to the developers, I can’t quite make up my mind. I’m hopeful, but I’m not going to go so far as to actually pin my hopes to anything just yet.
Platforms: PS3, PS4, Xbox 360, Xbox One, PC
Release Date: February 2013
If I missed something, shout it out in the comments. These lists are never exhaustive or definitive. I’ll also take a look at what the Wii U has on offer in the coming months and into 2014, so if any Nintendo titles have you excited, let me know about them.
|10-17-2013, 10:27 AM||#2|
The only one I'm really interested in on that list is Destiny. The game looks beautiful.
|10-17-2013, 10:31 AM||#3|
A Goddamn Philistine
I was really looking forward too Watch Dogs, dammit Ubisoft, why do you always have to delay games a few weeks before they release?
Also looking forward to MGSV and Evil Within
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