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New indie dev, AE Games attacks 3rd parties over Wii U support(hold reservations)
I noticed this article popping up and figured it'd be worth posting her
Many of you guys have expressed concern over this Ďstudioí being fake, and while I can not definitely say one way or another, something is a bit fishy. AE Games website has other blogs linked to it. So just be aware that they might not be real.
New video game development studio AE Games is fed up with the lack of support, and treatment 3rd parties have shown toward the Wii U and itís customers. In a PR statement, the new studio pledged support for the Wii U, then went on to outline all the bad business practices Ubisoft, EA, Konami, 2K, and others have demonstrated toward the Wii U. Seriously, you guys want to read this one.
Via: GoNintendo, Source: PR Email:
ďAE Games is a brand new game developer, based in North Carolina. Our desire is to create great games, specifically designed around Nintendo systems; starting with the Wii U! Instead of treating the Wii U as an afterthought like many developers/publishers have, it is going to be our focus.
What has been the picture of third party support on the Wii U? It seems that late DLC, no DLC, missing modes, and selling last yearís game as this yearís, has been the way to go. Then follow that up with trying to justify poor sales by blaming consumers (or, even Nintendo), and canceling or delaying future titles? There are examples of publisher support that shouldnít be forgotten, wonderfully terrible examples in our opinion. How about a publisher releasing one game from a series on the Wii U for $60, but selling the entire series in a bundle on other consoles for the same price as the Wii Uís single game version? And how about one publisher releasing the exact same game on all consoles at the same time, but pricing the Wii U version nearly 70% more than the other versions? Or, now even a more recent example, delaying only the Wii U version of a game that was already previously announced; despite the publisher doing exactly the opposite with a certain Wii U game in 2013?
Not only was/is this actively sabotaging sales of those Wii U games by the publishers in our opinion, but it was apparently assuming most Wii U owners in 2012, 2013, and even now in 2014 would be ignorant of those things (we guess?), or not care about them?
We are tired of hearing excuses from so many third party developers and publishers in regards to supporting the Wii U. We think itís a shame so many third party developers and publishers have provided excuses for not supporting the system, instead of providing examples. Thereís really only one way to dice some third party support of Nintendo systems: canít never could, and never will.
But, if you own a Wii U, you likely know that there have been some developers that have really taken their time in developing Wii U games, and been able to show some of the systemís strengths. We hope to become a part of the developers that have shown how to make games better, on the Wii U with the Wii U GamePad.
While the foundation of our company has started in central North Carolina, we will be using talent from around the world to bring great games to the Wii U (and hopefully, other Nintendo systems). We will be revealing our very first game in development for the Wii U, this Friday! Will you be hit by one of Cupidís arrows when you see it, and fall in love with the idea behind it? We hope so!
You can follow us on Twitter and Facebook, and feel free to checkout our site, AEGames.net, for more updates and contact information! Join us in celebrating the Wii U this week, and show your appreciation for the Wii U on social networking sites like Facebook and Twitter, using the hashtags #WeLoveWiiU.Ē
SOURCE - http://playeressence.com/new-develop...its-customers/
I think this "AE games" makes really good points, regardless of how fishy AE Game's status as a indie dev really is