Nintendo Fan Forum  

Go Back   Nintendo Fan Forum > Nintendo Corner > Member Game Reviews > Nintendo DS Reviews

Notices

Nintendo DS Reviews Section for all Nintendo DS and DSI Reviews

Comment
 
Review Tools
Kirby Mass Attack
Kirby Mass Attack
Published by Mable
02-24-2014
Author review
GraphicsN/A
StorylineN/A
Controls/GameplayN/A
SoundN/A
Average N/A%
Sm Kirby Kirby Mass Attack


Kirby: Mass Attack

Kirby has always been a franchise that I’ve been quite impressed with, at least on a conceptual level. Despite the game being rather simplistic and easy in nature, the developers over at HAL have not been afraid to experiment with the little pink ball of….errr….stuff. Epic Yarn was something we would not really expect from the series until it was revealed, and the DS iterations of Kirby, particularly Canvas Curse, used the DS functionality perfectly. Now, with Kirby Mass Attack, the tradition continues.
The Kirby games have always had ridiculously simplistic yet cutesy style stories and Mass Attack is really no exception. After exploring the Popopo Islands on a short adventure, Kirby is attacked by the evil leader of the Skull Gang, a wizard named Necrodeus. Using his powers, Necrodeus struck Kirby with his magic wand and split Kirby into ten versions of himself – but retreats after a brief battle with the ten Kirbys. In a desperate bid to make himself whole again, Kirby must follow a star to bring himself back together. As I mentioned – the story is ridiculously simple and acts as a thinly veiled excuse to introduce the new gameplay mechanic Mass Attack follows and in that regard, it does the job right. This is not ever going to be oscar winning material but it really isn’t meant to be.
Kirby Mass Attack continues the series’ tradition by offering up lush and colourful environments that literally look like they’ve been torn out of a child’s dreams. Everything is so cheerful and colourful to the point where most of the enemies don’t even look like enemies either, and all of this animation and colour comes together to create a really likeable environment. Kirby’s animations are, as ever, full of personality and extremely cute and seeing each of the Kirby copies animate separately and independently really is a sight to behold. Commanding a large group of people to bash up an unsuspecting animal has never looked so cute.
Kirby Mass Attack is generally speaking, similar to previous Kirby games. Players choose a level, move through it and get to the end while attempting to collect items along the way. What does change with Mass Attack, however, is the way that the game is handled. Kirby himself can’t do much – he can attempt to attack enemies but by himself he’s pretty weak. So, he must collect fruit to fill a meter. Once the meter is filled, another Kirby is spawned into the mix.
Repeat this process multiple times and you can have up to ten Kirby’s running around frantically. The more Kirbys the player has, generally speaking, the more puzzles that players can solve – all of which are mainly weight based ones. For example, one Kirby cannot rip a huge plant out of the ground and out of the way, but ten Kirbys can make short work of it with little to no effort. This weight system is rather cleverly used throughout the game, and thankfully the game makes sure that you won’t enter a level without enough Kirbys as each of them have certain requirements in order to enter, which is a very good design choice.
The game itself is entirely controlled with the stylus, which works surprisingly well too. Tapping an area on the screen forces the Kirby swarm to head towards that area, while holding the stylus over the group allows you to levitate them in a drawn path, similar to Canvas Curse for those times when standard movement is just not working. Flicking the Kirbys will fling them in any direction to take down enemies or obstacles too. Simply tapping enemies makes the Kirby swarm focus on then enemy, jump on it, and pummel it to death, giving you this very mighty feeling power. The controls for Kirby Mass Attack are surprisingly tight and you will find that the game itself moves at such a breakneck pace that you feel almost like god commanding a huge swarm of pink, decimating everything in your path. It’s great when you actually get this feeling from a game rather than just viewing it and playing it in a “passive” way.
Kirby Mass Attack is actually a pretty substantial package too, with a lot of minigames to unlock and a few collectibles to find here and there. While you’ll easily plough through the game within about 7 to 8 hours, completing the game to 100% will take at least 20 hours to find absolutely everything, although to be honest some players may simply not see the value in doing so. While most Kirby games are easy, some of the boss battles here will provide a notable challenge which is nice.
The music and very minimal voice work is, as always, extremely cutesy and uplifting and this could either be a blessing or a curse depending on how irritable you are, but nothing is too offensive unless you hate colour or fun, or something. Which I would assume you wouldn’t when playing Kirby Mass Attack.


Graphics 9.9
Great animations and very vibrant scenery create a great happy environment.

Gameplay 9.0
Great use of the “swarm” mechanic to create some interesting puzzles and a very fast paced game. Sometimes there are some “stray” Kirby copies who dont listen, though, and thats a little frustrating. Controls are great and functional.

Sound 7.5
The sound effects are, as always, adorable. But some of the music is going to be too saccharine to listen to on subsequent playthroughs.

Longevity 9.0
Quite a lot to do here, with at least 20 hours being required to complete Mass Attack 100%. But, at the same time, the extra content is not compelling to everyone. Without 100% completion, the game shouldn't take more than eight hours to complete but this is still quite good.

Value 9.0
I never really know what to expect when going into a new Kirby game and thankfully HAL have once again surprised me with a simple concept that makes this game genuinely enjoyable and rewarding.
Published by
Mable's Avatar
Pines
Join Date: Feb 2014
Posts: 361
Rep Power: 10
Mable has a spectacular aura aboutMable has a spectacular aura about
Sponsored Links
  #1  
By AlloftheAbove on 02-24-2014, 04:52 PM
Great review, Mable! I must have missed this game during the end of the DS' lifecycle.
Reply With Quote
  #2  
By Mable on 02-25-2014, 02:11 AM
Thanks so much! I wrote this a bit ago for my blog but I'm more than happy to share it with you guys!
Reply With Quote
Comment

Tags
kirby


Currently Active Users Viewing This Review: 1 (0 members and 1 guests)
 
Review Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Review Review Starter Category Comments Last Post
Mass Effect Fans Look Here NOW jdude0822 Microsoft Xbox 13 02-24-2012 05:48 AM
Mass Effect 3 SirManguydude Microsoft Xbox 4 12-14-2010 04:05 AM
Mass Effect 2 doctorwordsworth Sony PlayStation 19 02-09-2010 03:27 PM
Attack Attack! - Someday Came Suddenly Lukario Music Reviews 1 10-22-2009 10:37 AM

NFF Youtube Videos NFF Facebook page

All times are GMT -4. The time now is 09:29 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.

Review powered by GARS 2.1.9 ©2005-2006
Nintendo Blog

Nintendofanforum.com is a Nintendo fansite and is not associated with or endorsed by Nintendo of America, Inc.
All trademarks and images belong to their respective owners.
Nintendo Wii