New Super Mario Bros: An old classic with a new lick of pixel paint
New Super Mario Bros (NSMB) was the remake of the original Super Mario Bros, which, among other things, sold over 40 million copies, making it the best selling game of all time. You travel across 8 worlds, collecting Star Coins to unlock Toad Houses.
I personally love this game. I have it and it took me forever to find all of those Star Coins. It reminded me how much I love 2D Mario.
As the game begins, you (Mario) are walking along with Princess Toadstool when you see the castle being attacked. As you go to see whats going on, Bowser's son kidnaps Peach. Cue the mushrooms, it's Mario time!
Along with the standard Mushroom, Star and Fire Flower power-ups, you can become Mini-Mario, Shell-Mario and Giant-Mario, each allowing you to access the 240 Star coins throughout the game. There are the alternate exits from levels, the variety of bosses and you can still play as Luigi.
The minigames, most from the Mario 64 remake, are fun and make great use of the touch screens capabilities. The games, most derived from Mario 64 DS, are an excellent show of entertainment, and, another Nintendo gambling minigame! (Think Pokemon)
Hint!: To play as Luigi, hold L+R while selecting your game profile!
The graphics are truly stunning and are arguably the best in a 2D game. Mario looks realistic and so do his enemies. The graphics also add to the background scenery and give the game a more realistic feel. Bowser looks awesome, too.
The storyline is pretty flat, as it is in most platformers. It feels like the same thing all over again. But it's a remake, so I'll give it some credit.
The controls are flawless. Everything is precise, easy to adjust to, and it plays better than most games I have ever played. The levels, for the most, are original, exciting and the Star Coin collection factor really means that you try that bit harder to explore every possibility. The ability to carry a back-up power up is helpful, but makes the game too easy, in my opinion, as you can beat all bosses by carrying around the Giant Mario Power-up. The game is too short and the level designs too simple. Come on, Super Mario Bros 3 had great maps and even better level design.
Giant Mario breaks this game, it really does. Suddenly, theres no more challenge. the P-Wing, at least there were hardly any in the game. There are unlimited Giant Mushrooms.
The sounds are the best for a platform. They suit the mood, and are fresh and crisp. They add, with awesome graphics, a greater sense of realism than the other games.
A great game, one of the best. But it's not as good as Super Mario Bros 3. It's level of difficulty is good for younger players, but for the hardcore Mario fan, this game is too easy. The graphics, the sound, everything but the actual game was the best of the platform era, but the game is what people want. Lets just hope they do a remake of SMB2 & 3.
For reading this thread!
If you have suggestions on how to make my reviews better, feel free to post!