Nintendo Forum  

Go Back   Nintendo Fan Forum > Nintendo Corner > Member Game Reviews > Classic Nintendo Reviews

Notices

Classic Nintendo Reviews Section for all Retro Nintendo Games for NES, SNES, Gamecube, Nintendo 64, Gameboy

Comment
 
Review Tools
Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance
Published by AlloftheAbove
07-18-2009
Author review
Graphics
80%80%80%
8.0
Storyline
75%75%75%
7.5
Controls/Gameplay
100%100%100%
10.0
Sound
85%85%85%
8.5
Average 85%
Smilie Waluigi Fire Emblem: Path of Radiance



“Sweet! I’ve got this map nearly sewn up. I’ll just move Ike into this building, over here… Bonus! 10,000 gold! Yes! That’ll come in handy. Hmm, I need some new gear. Half of my force’s weapons are about to fall apart. That’s not good. Now, on to Boyd. He’s looking a bit beat-up, but the healer’s too far away, so I won’t bother fixing that; I’ll just move him over here, out of harm’s way. Easy. Only a couple of turns left.
McTank is coming along nicely. This knight could withstand a ten-tonne truck, let alone some tiny barbarian’s axe. I’m just gonna send him over there, to lay the smackdown on the last couple of units. Great. Lookin’ good. Now, just gotta end the turn. Done.
Enemy’s chance now. Hah! They’re gonna learn the meaning and shame of a true spanking… Wait, what’s this? Enemy reinforcements? What? No worries. Breathe deeply. Boyd is far enough. No… What?! That barbarian can’t cover that much ground! He’s in fighting range already?! I haven’t been able to heal him up yet! No! They’ve entered combat…
BUUUHHHGGGAAAHHH! No! Crap! No way! Dead?! Reset! Reset!”

That, my friends, is a typical scene of someone playing a Fire Emblem game. A turn-based strategy series, with strong RPG elements (if you think Final Fantasy Tactics, you’d be on the right track), Fire Emblem games are known for two things: their addictive, turn-based, strategy gameplay, and PERMANENT CHARACTER DEATH. Yep, that just happened.
That’s developer, Intelligent Systems, for you. They create a bunch of side-characters, which you want to care about (and not just for their work on the battlefield), and make it possible for them to be killed, for good, from the game’s world. That’s right, no spells or potions to bring back your fallen comrade. They’re gone.



In the case of Path of Radiance – Fire Emblem’s first appearance on the GameCube – there’s a whole new story and cast of characters to bond with. Set on the continent of Tellius, a land where three races co-exist: The humans, the beasts, and the Laguz (a race of half-human, half-beast creatures), the story centres around youngster, Ike, and his coming of age in his father’s family business, Greil Mercinaries.
There’s a war afoot, and in war, some people close to you can die. Even worse, some deaths, you just can’t reset. What follows, is a bunch of mission, mainly set around righting the wrongs of a few evil men.

Given the series’ Western home on the GBA, having Path of Radiance on a powerful, 3D capable home console meant that Fire Emblem got the full 3D treatment for gameplay screens and stunning, fully-animated cut scenes for the story bits in between. It certainly is a great looking game.



As part of a turn-based, tactical RPG series, which began almost twenty years ago, Path of Radiance closely follows a finely tuned formula. You get a bit of story exposition, featuring character interaction, and snippets of the plot, then you dive straight into a mission. Given a handful of combat-ready units, you move them across an imaginary grid, to do battle against the enemy. Each unit has limited range that it can cover, and one action that they can perform, before moving on to your next soldier. Once your turn is over, the enemy gets a chance to do the same.
Units come from a variety of combat classes, some are highly armoured melee units, while others are cloth-wearing, firebolt-hurling magicians, capable of doing damage from afar. The key to winning is to know where to put your men, to maximise their strengths, and protect their weaknesses.
Added to this, is a straightforward weapon triangle to consider. Here, Sword beats Axe, Axe beats Lance, and Lance beats Sword. You can still win without taking this into consideration. The triangle just makes it a helluva lot easier.



Part of what makes Fire Emblem games so engaging is the RPG-style levelling system that goes on in the background. Each battle earns that character experience points, and after enough experience is gathered, that character will go up a level, and be given boosts in certain statistics as a reward.
All of this can add to the sense of grief that hits you, when a character that you have spent hours trying to level up, suddenly dies on you. Sure, it’s frustrating, but you really have to go back and restart the mission, in order to get it right. Which really speaks volumes about a game.



SCORING IS OUT OF 5

GRAPHICS

GAMEPLAY
SOUND

STORY


For players wanting some good, deep tactical action, look no further than Fire Emblem: Path of Radiance.

Sponsored Links
  #1  
By op89x on 07-18-2009, 12:24 PM
One of my favorite games of the last generation. Review could use some scores, though.
Reply With Quote
  #2  
By Skullz on 07-18-2009, 04:23 PM
Looks pretty cool. I've had this game for months but I've never gotten around to playing it.
Reply With Quote
  #3  
By AlloftheAbove on 07-18-2009, 05:59 PM
Member reviews
Graphics
80%80%80%
8.0
Storyline
75%75%75%
7.5
Controls/Gameplay
100%100%100%
10.0
Sound
85%85%85%
8.5
Average 85%
Are you serious? You own a game, but have never played it?
Well, I highly recommend you play it.
Reply With Quote
  #4  
By Skullz on 07-18-2009, 09:23 PM
Dead serious. I wanted to play it but never got around to it.
Reply With Quote
  #5  
By Yelloflyte on 07-18-2009, 09:40 PM
This review brings back good memories. A fine game and an immersive story. A good review as well; I especially liked the introduction device.
Reply With Quote
  #6  
By Brandyn on 07-21-2009, 03:10 AM
I never played it. I hadn't even known Fire Emblem was in America but then I found out they brought it here after the popularity of Marth and Roy in Melee. Looks great, and since I love Ike I must play this and assert my right to main him.
Reply With Quote
  #7  
By da Beef on 07-21-2009, 04:27 AM
in this game do you fight for your friends
Reply With Quote
  #8  
By Trevor on 07-21-2009, 04:31 AM
I'm looking into this :]
Reply With Quote
  #9  
By Xenon on 07-21-2009, 07:03 AM
Wow, this looks pretty good. Sort of like Advance Wars. Perhaps I'll look into buying this second-hand so I can play it on my Wii.
Reply With Quote
Comment


Currently Active Users Viewing This Review: 1 (0 members and 1 guests)
 
Review Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Review Review Starter Category Comments Last Post
Favorite Fire Emblem Classes DragonLX Nintendo Games 13 12-21-2011 12:53 PM
Fire Emblem Remake coming to the DS Megas75 Gaming News 2 05-26-2010 10:38 AM
Fire Emblem: Radiant Dawn DragonLX Nintendo Wii Reviews 7 02-03-2010 04:34 PM
Best/Favorite Fire Emblem Lord? lostleader Nintendo Characters 12 10-29-2009 12:57 AM
Whats Fire Emblem about? gamerman64 Nintendo Games 23 09-12-2009 10:57 PM

NFF Youtube Videos NFF Facebook page

All times are GMT -4. The time now is 09:15 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.

Review powered by GARS 2.1.9 ©2005-2006
Nintendo Blog

Nintendofanforum.com is a Nintendo fansite and is not associated with or endorsed by Nintendo of America, Inc.
All trademarks and images belong to their respective owners.
Nintendo Wii