I have been reviewing my collection in a set order, but I'm breaking that order so I can enter this for ROTM. I am reviewing the Wii Version of Okami, and yes, it is a bit different from it's PS2 counterpart.
Gamers everywhere feud over rather or not games are art. I believe that while most are not, some are...and Okami is. Stand still in the field in Okami. just move the camera around for a bit and examine your scenery. Okami takes cell shading to a new level, and turns your 1080p 50" LCD screen into a canvas on which you will veiw the the caligraphy stroke style pictures that are the world of Nippon. If you don't find the unique graphic style of Okami to be beautiful, I suggest you pay a visit to your eye doctor. You probably need glasses.
The Wii Difference
The graphics on the wii version of Okami are a bit different from the PS2 version. the first thing you will notice is the brightness. The PS2 version has a darker, more gloomy tint to it while the wii version's graphics and bright, and vibrant. Another difference is that the Wii version sports thicker black borderlines around the objects and models. Some prefer one while others prefer...well, the other. Personally, I think the Wii version beats the PS2 version's graphics, but that is a mnatter of opinion.
Tell me this isn't beautiful. I dare you.
100 years before the evnts of Okami, a legendary wolf named Shiranuiand a swordman named Nagi slayed the eight headed dragon Orochi to save the village maiden from sacrafice. Sasuno, a swordsman who is a decendant of Nagi has broken Orochi's seal and set him free. A forest spirit named Sakuya summons Amaterasu, the sun goddess to defeat him, and she is soon joined by the annoying and perverted Issun. The story branches out and has a couple of really big twists, but I really don't won't to ruin them, and so I won't go into much detail.
The gameplay of Okami is not unlike that of Zelda. Beat dungeon a, and complete quest's a and b to proceed to dungeon b, etc, etc. Of course, the main thing advertised about Okami is the caligraphy. Using her tail, Ammy can paint caligraphy strokes and cause effects from wind, to creating bombs. On the ps2, this was done with the right control stick, but on thw Wii, it is, obviously, done with the remote. It takes some getting used to, and will probably give you trouble at first, but once you are used to the controls, they will no longer give you any problems. in the begining, I found it difficult to even draw a straight line, but now I can do it with ease. As for difficulty, the game is a tad on the easy side.
Okami's tunes are of coarse old Japanese sounds and you've probably heard similar songs in some anime. As you the other sounds, everyone speaks gibberish like Animal Crossing or the original Starfox, but it really isn't all that annoying. The music is forgettable for the most part, but fits the game so perfectly that you really don't care.
Buy this game. but it now. It doesn't matter which system you buy it on, either way, you will enjoy it. It is truly a work of art in gaming form if ever there was one.