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Review: Mario Kart Wii
Published by Wiidude
07-11-2008
Author review
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Review: Mario Kart Wii

Review of Mario Kart for the Nintendo Wii

Nintendo has really showed more muscle within their games for the Wii this past year. With games that really stretched beyond the imagination for fans like Super Mario Galaxy, which re-defined Mario alone in adventures, and the battle smashing action of Super Smash Brothers Brawl that dominated fans hearts all around the worls, Nintendo really shows what it takes to make great video games. But, that also can be said with the Mario Kart series, which finally makes it debut on the Wii. But, following the innovation that Mario Kart DS had from the Nintendo DS wasn't so easy, largely because it was the first DS handheld title to use the Wi-Fi online gaming to an outrageous excitement for gamers all around the world. Now, it is time for the Wii to take that on and race to the checkered flag.

Mario Kart Wii for the Nintendo Wii, brings in all that fast-paced excitement racers have wanted and even more. The game adds a whole lot of new and exciting features to use. You can now race as many as 12 racers online through the online gaming, and bring the action over the top, and use that skill and excitement on over 40 different tracks: 10 battle tracks and 32 exciting race tracks that are both new and featured from the earlier Mario Kart games like D.K. Jungle Highway and Sherbet Land from Mario Kart 64. The new tracks are also exciting that will have you racing and bouncing on top of mushrooms from the all-new Mushroom Gorge, and have you crusing the shopping malls and racing down fligts of escaltors with the brand new Coconut Mall course, or racing across the tree trunks of the new Maple Leaf Highway. Every single track is great for beginners and die hard Mario Kart fans of all ages.

The gameplay also has a few new surprises, as you not just rave in karts, you also get to race on motorbikes too, bringing more action and variety to each of the players delight. There are also a few new power-ups here too including the Mega Mushroom, from the DS game New Super Mario Brothers, which makes your racer giant-sized, so you can squash your opponents on your way to the checkered flag, and the lightning cloud which shrinks you down to a tiny racer, so you squeeze underneath your opponents and take them by surprise. There also are a few new characters here to unlock in the game as well. You can choose to race with the classics like Mario, Yoshi, Bowser and Luigi, and 6 hidden characters to unlock and master like Rosalina from Super Mario Galaxy, Funky Kong and Diddy Kong from Donkey Kong Barrel Blast and even Bowser Bones (the skeleton Bowser boss from New Super Mario Brothers.)

The control is also a bit new here, with the use of the Wii Wheel. The wheel is easy to setup and hooks right onto the Wii remote. You can steer your racers easily through each and every race by turning your wheel left and right, and performing nifty stunts like a wheelie or a 360 on a jump. While the control with the Wii Wheel takes a lot to get used to for veterans, there are others ways to control the game. Like Super Smash Brothers Brawl, gamers can also use the Wii & nunchuck controls, or the classic controller and even the Nintendo Gamecube controller, so veterans can feel more comfortable in anyway they want to race. The graphics here are also well-designed, by bringing new excitement in restoring the classic courses, and a lot of great surprising new features that are the delight to anyone who loves the Mario Kart games.

All in all, Mario Kart Wii is definitely one of the best games I've ever enjoyed for the Nintendo Wii. I absolutely loved the need for plumber speed, and it shows in each and every race. This is definitely a must buy for your Wii video game library, that is sure to be a thrilling race and not even close to wiping out anytime soon. So start your Wii-motes, because the race is not ever going to stop.

Graphics: A

Sound: A-

Control: B for the Wii Wheel; B+ for the Wii & nunchuck controllers, A for the Classic and Gamecube Controllers

Fun & Enjoyment: A- for solo gamers; A for multiplayer action

Overall: A HIGHLY RECOMMEND
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  #1  
By gamerman64 on 07-12-2008, 09:30 PM
Wow, I didn't know you could use a Gamecube controller.. that makes this game sound really good now.

I was always scared the Wii remote would suck for this game, and it turned out to be not so great. Thank goodness they allowed for Gamecube controller compatibility!
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  #2  
By Dr. Jekyll on 07-12-2008, 10:26 PM
Quote:
Originally Posted by gamerman64 View Post
Wow, I didn't know you could use a Gamecube controller.. that makes this game sound really good now.

I was always scared the Wii remote would suck for this game, and it turned out to be not so great. Thank goodness they allowed for Gamecube controller compatibility!
I know what you mean!

I would snap the game in half if I had to play with that damned wheel (or remote). I used to play with the Gamecube controller all the time, but sadly the controller broke.

So I had to use the the nunchuck, which actually isn't too bad.
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