12-07-2011, 01:00 AM
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Geneva Conventions in Videogames
Earlier this year, game maker Activision counted up that 62 billion people had been 'killed' virtually in online games of Call of Duty: Black Ops - including 242 million stabbed to death at close range.
That's just one title among hundreds of modern war games - most of which lack any kind of 'surrender' button bar switching the machine off.
Now, a committee of the Red Cross is debating if gamers might be violating the International Humanitarian Law as they slaughter each other online.
Modern Warfare 3: But as millions 'die' every day online, could gamers be violating International Humanitarian Law?
Few games such as Modern Warfare 3 include the capacity to accept surrender - and if someone is wounded, the polite reaction is simply to finish them off
'While the Movement works vigorously to promote international humanitarian law worldwide, there is also an audience of approximately 600 million gamers who may be virtually violating International Humanitarian Law,' said the committee's site.
'Exactly how video games influence individuals is a hotly debated topic, but for the first time, Movement partners discussed our role and responsibility to take action against violations of this law in video games.
'There is, however, an overall consensus and motivation to take action.'
Whether or not gamers who had won the longest 'killstreaks' - an uninterrupted run of kills in online games - could be prosecuted is another question.
The committee's action is aimed more towards developers: as war games become more realistic, do they have a responsibility to add humanitarian elements to their games?
Twenty bucks, if something like that were ever implemented, it would either not affect how people are playing(ex. them killing someone who surrendered anyway) or if they made those who surrender invincible it would be abused to the point that it is game wrecking..
A slipping gear could let your M203 grenade launcher fire when you least expect it. That would make you quite unpopular in what's left of your unit.